• Thu. Mar 20th, 2025

This “awful” Super Mario remake actually brings a brilliantly low-fi new art style to the retro game

This “awful” Super Mario remake actually brings a brilliantly low-fi new art style to the retro game

We’re seeing an awful lot of Super Mario remakes at the moment. Actually, we’re seeing a lot of remakes in general – in large part thanks to some very creative uses of Unreal Engine 5. I’ve thoroughly enjoyed all of these retro reimaginings and the skill it’s taken to produce them, and I hope they continue. But I’ve found a slightly different type of remake, and I’m obsessed with how the creator labels it awful when I think it’s genius-ly low-fi.

Rather than using Unreal Engine to create some intricate and loyal-to-the-original-design Mario sprites, this version turns the design on its head and uses Photoshop and Unity to recreate Mario in a blocky, 2D and simple way that is actually so much fun. Mario is then inserted into gameplay, with creator Icoso explaining the process of designing his movements – immediately showing his skill, and the fact that this is not as basic a process as it initially appeared.

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